Character Sketches for Interface

•May 23, 2009 • Leave a Comment

I started working with illustrator Linda Arvidsson to make these characters and objects following the troll forest theme. Here are some of the sketches.

A Genetic Clue to Why Autism Affects Boys More

•May 21, 2009 • Leave a Comment

[As taken from Time Magazine]

Among the many mysteries that befuddle autism researchers: why the disorder affects boys four times more often than girls. But in new findings reported online today by the journal Molecular Psychiatry, researchers say they have found a genetic clue that may help explain the disparity. read more from this article

Choosing a theme for framework

•May 21, 2009 • Leave a Comment

I decided to go with a forest theme as inspired by this book and my time spent in Umeå, Sweden.

Swedish Folk Stories, include tales of trolls, fairy’s, magicians, tomte’s and other mystical creatures of the woods.

Swedish Folk Stories, illustrated by John Bauer

Swedish Folk Stories, illustrated by John Bauer

Also I have spent a bit of time in the region doing a mixture of rock climbing, mushroom picking and hiking and that has served as inspiration as well.

picking mushrooms in Tavelsjö

picking mushrooms in Tavelsjö

Program Boards

•May 21, 2009 • Leave a Comment

Similar to story boarding, program boards was a way that I could visualize the application that I was thinking about and write some key elements to its behavior to serve as a blueprint for eventual coding of the application. Here are a few program boards I sketched out.

program board for talking symbols app

program board for talking symbols app

program board 1

program board 1

Final Program Structure

•April 20, 2009 • Leave a Comment

This is a schematic to illustrate how the platform will work.  In essence the whole structure is comprised of one main interactive screen, where the user can select from a number of communication modules.

When they are done they can go back to the main screen to select another module.

This keeps the platform at a very shallow level, and creates a more visual menu structure that breaks away from the desktop metaphor to open possibilities to utitilize other metaphors in perhaps a more story-telling environment not un-like some popular computer games today.

Program Structure Main Screen

Program Structure Main Screen

Program Structure Sub Screen

Program Structure Sub Screen

One Laptop Per Child Project

•April 20, 2009 • Leave a Comment

Here is a screen shot from the Sugar OS from the OLPC project aimed at providing

to provide educational opportunities for the world’s poorest children by providing each child with a rugged, low-cost, low-power, connected laptop with content and software designed for collaborative, joyful, self-empowered learning. click here for more info

OLPC's Sugar OS

OLPC's Sugar OS

Hardware Building: Diffuser Test

•April 16, 2009 • Leave a Comment

After installing all the electronic components into the base of the table, I started playing with various materials as diffusers for the screen of the table.

On the left is Rosco Grey, photographic diffusion material and on the right is a regular piece of plastic Mylar paper.

As it turns out the Rosco is repelling the IR light from the illuminators and I am not able to get any finger detection but the Mylar lets the IR through and I am detecting the finger blobs nicely.

Too bad since the Rosco has a nice look to it.

Testing different diffuser materials

Testing different diffuser materials